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Leopard Spotlight - Calculator Functions

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Besides doing logical expression, Leopard Spotlight can also do some mathematical calculations. Are you curious what are those functions?

I know a little bit about Java Programming Language, so I try to use the Math library, which contains some functions to do scientific calculations, on Spotlight. To my surprise, some of these functions work.

Here are some examples :

Trigonometry

  • sin(0.5) = 0.479
    sinus of 0.5, result in radian.
  • cos(0.5) = 0.878
    cosinus of 0.5, result in radian.
  • tan(0.25) = 0.255
    tangent of 0.25, result in radian.
  • asin(1) = 1.57
    arc sinus of 1 radian.
  • acos(1) = 0
    arc cosinus of 1 radian.
  • atan(1) = 0.785
    arc tangent of 1 radian.

Approximation

  • ceil(0.48) = 1
    Rounded to nearest smaller integer value.
  • rint(0.51) = 1
    Rounded to nearest integer value.

Exponential and Logarithm

  • exp(2) = 7.389
    Euler's number e to the power of 2.
  • pow(5,2) = 25
    5 to the power of 2.
  • sqrt(36) = 6
    Square-root of 36.
  • cbrt(216) = 6
    Cube-root of 216.
  • log(1e3) = 3
    Logarithmic base 10 of 1*10^3.

Categories: Leopard, Spotlight
Tags: Spotlight

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5 Comments

Himavanth B

well i don't no that it can even calculate Trigonometry and others
thanks

Peter

heh great stuff..

christian

Of what kind is the relation between Spotlight and the Java Math library?

Juan de Dios Santander Vela

In fact, Spotlight is written in Objective-C, and uses math.h functions. Java took some of those functions for the java.math package.

I've written a exhaustive exploration of math.h functions available through Spotlight's calculator in Spanish, but the functions summary is easily understandable.

http://www.entremaqueros.com/bitacoras/memoria/?p=946

Ben Perry

The following functions also work :
1. fmod(a,b) - remainder of 'a' / 'b'
2. fabs(a) - absolute value of 'a'
3. hypot(a,b) - hypotenuse of triangle with sides 'a' and 'b'
4. j0(a) - zeroth Bessel function of the first kind evaluated at 'a'
5. j1(a) - first Bessel function of the first kind evaluated at 'a'
6. y0(a) - zeroth Bessel function of the second kind evaluated at 'a'
7. y1(a) - first Bessel function of the second kind evaluated at 'a'
8. erf(a) - values of the error function evaluated at 'a'
9. erfc(a) - value of the complementary error function evaluated at 'a'
X. lgamma(a) - value of the logarithm of the gamma function evaluated at 'a'

The first 3 are the most useful for basic math - the rest I have no idea what they're for. Why some of the functions in math.h work and other don't is beyond me. It's not like they're any harder to calculate.

Ben

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